diff --git a/RotorCross.CSharp.Editor.csproj b/RotorCross.CSharp.Editor.csproj
index 6be95e0..5a23f73 100644
--- a/RotorCross.CSharp.Editor.csproj
+++ b/RotorCross.CSharp.Editor.csproj
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Target Name="Build" DependsOnTargets="$(BuildDependsOn)" Outputs="$(TargetPath)"/>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -203,5 +204,4 @@
<None Include="Assets\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\dmk Fixed Function Shader Collection\Shaders\unlit_trans_color.shader" />
</ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\SyntaxTree\UnityVS\2015\UnityVS.CSharp.targets" />
</Project>
diff --git a/RotorCross.CSharp.Plugins.csproj b/RotorCross.CSharp.Plugins.csproj
index 58c8ad5..fca3cdc 100644
--- a/RotorCross.CSharp.Plugins.csproj
+++ b/RotorCross.CSharp.Plugins.csproj
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Target Name="Build" DependsOnTargets="$(BuildDependsOn)" Outputs="$(TargetPath)"/>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -238,5 +239,4 @@
<None Include="Assets\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\dmk Fixed Function Shader Collection\Shaders\unlit_trans_color.shader" />
</ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\SyntaxTree\UnityVS\2015\UnityVS.CSharp.targets" />
</Project>
diff --git a/RotorCross.CSharp.csproj b/RotorCross.CSharp.csproj
index 1650696..0b7872a 100644
--- a/RotorCross.CSharp.csproj
+++ b/RotorCross.CSharp.csproj
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Target Name="Build" DependsOnTargets="$(BuildDependsOn)" Outputs="$(TargetPath)"/>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -201,5 +202,4 @@
<None Include="Assets\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\dmk Fixed Function Shader Collection\Shaders\unlit_trans_color.shader" />
</ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\SyntaxTree\UnityVS\2015\UnityVS.CSharp.targets" />
</Project>